By providing flexibility services to renewable energy systems, consumers can both help in balancing power grids and receive financial benefits. Hosna Khajeh's doctoral dissertation from the University of Vaasa, Finland, introduces new methods that enable the efficient utilization of energy users' flexibility resources in distribution and transmission networks.... Read more
When legendary Canadian game studio Bioware released Dragon Age: The Veilguard this fall, it was supposed to be a redemption story.... Read more
Chinese tech giant Huawei on Tuesday unveiled its first smartphone equipped with a fully homegrown operating system, a key test in the firm's fight to challenge the dominance of Western juggernauts.... Read more
Earlier this year, a Hong Kong finance worker was tricked into paying US$25 million to scammers who had used deepfake technology to pretend to be the company's chief financial officer in a video conference call. Thinking the images on screen were his colleagues, the financier authorized the multimillion-dollar transfer to... Read more
Every day, millions of people share more intimate information with their accessories than they do with their spouse.... Read more
A new book has outlined why public institutions should recognize a new human right to free internet access and what such a right could look like.... Read more
From family photos stored on the cloud to social media posts cataloging life's pivotal moments, to music, art and stories we create and share online, the digital world is infused with representations of who we are.... Read more
A small team of AI researchers at Adobe Inc., working with a colleague from Auburn University and another from Georgia Tech, has developed a small language model (SLM) that they claim can be run locally on a smart phone with no access to the cloud. The group has written a... Read more
The gender of avatars in action role-playing games could affect how people play, according to new research from Nottingham Trent University (NTU).... Read more
Virtual reality and the metaverse are setting the stage for new ways to watch sporting events. A new study from the University of Georgia suggests that users value the unique virtual interactions with others offered by digital events.... Read more
Video games have always been a showcase for new technologies. They help create new audiences and new markets. In the 1990s, computer parts manufacturers advertised the speed of their video cards in terms of the frames they could render per second of popular video games like Quake.... Read more
Can e-participation build acceptance and strengthen the democratic legitimacy of infrastructure planning? A new study by the Research Institute for Sustainability (RIFS) published in Technological Forecasting and Social Change evaluates the use of e-participation technologies in the context of the German energy transition for the first time.... Read more
The Institute of Psychology at the University of Freiburg and the Fraunhofer Institute for Solar Energy Systems ISE conducted a joint study on the social acceptance of building-integrated photovoltaics (BIPV). The conclusions showed that the acceptance of integrated photovoltaics in urban areas is generally very high and that PV on... Read more
The federal government has quietly shelved plans to introduce local requirements for Australian screen content on streaming platforms like Netflix and Disney+.... Read more
Scientists from the University of Surrey are teaching artificial intelligence models to re-light different body types and clothing without the need for 3D modeling. This may have a positive impact on the film, television and gaming industries in the near future.... Read more